Psichodelya Download Windows 7 Free
- hopfenujorcheemous
- Aug 31, 2019
- 5 min read
Updated: Mar 10, 2020
About This Game Psichodelya pays homage to old-school style top-down shmups (shoot-em-up’s) such as DoDonPachi, Ikaruga, Espgaluda, R-Type Delta, Aero Fighters, Giga Wing, Raiden, and more recent Jamestown.Players control one of 3 playable ships - dodging bullets and destroying wave after wave of enemies for points in either single or 2 player local coop modes. There are 5 manic levels, each with an epic boss and 5 difficulty levels.Set in futuristic environment, two races of mechanized alien species wage air-warfare over Earth-like pieces of land. Each ship has a coloured shield that protects the player from bullets that are the same colour. Enemy ships are also colour coded, making them more vulnerable to player shots of colour opposite to their colour.Features:Easy to pick up and play, difficult to master5 huge levels each with huge epic bosses1 and 2 players co-opControls for 2 players on Keyboard or GamepadsIn-game leatherboards: local and globalOn-line leaderboardsNo two play-throughs are identicalMusic by Dylan Barry (NPPD Rush, Super Killer Hornet: Ressurection)5 difficulty levels 7aa9394dea Title: PsichodelyaGenre: Action, IndieDeveloper:Ennoble StudiosPublisher:KISS ltdRelease Date: 8 Aug, 2014 Psichodelya Download Windows 7 Free psychedelic art. psychedelic font. psychedelia gaia. psychedelia of the black butterfly. psychedelia and other colours. psychedelia luts pack. psychedelia definition. psychedelia book. psychedelia download. psicodelia steam. psychedelic music. psychedelia There is not much fancy stuff about this game, but it is more of positive then negative. Visual part is mostly fine, apart from projectiles(they seem overly bright and contrasty). Sound is ok, but it appears to live a seprate life from the game. Gameplay tries to mimic classic shmups and absolutely lacks innovations. Some may regard it a plus though. The levels lack ground targets. Separate word should be given to the difficulty. Difficulty setting does not seem to affect anything, but the shield capacity, so the easiest setting will be a hell for a player who is not good with this type of games. Concluding, i would say that the game left more or less positve impression and i can recommend it to all fans of shmups.. Garbage nothing like the classic games they mentioned. Not even worth it if on sale.. Well I'm not to surprised that yet another game built from the Unity web browser won't recognize the triggers, nor sticks from the X-box 360 for Windows pad, BUT in every other game you could remap the up\/down\/L\/R to the D-pad, which is analog, but not on here, nope on here it doesn't even recognize the D-pad... what a pity as the ONLY retro above view shooters I much like are the verticle scrollingn ones, & otherwise this game seems neat, looks good, runs smoothly etc. since I have no desire to be hunched over My KB playing a game with the KB, nor mouse (nobody should have to), & will NEVER download a questionable, non-sanctioned 3rd party remapping program... this game gets a 4-10 from Me (Would have been 9-10 or higher if the controller actually WORKED)Okay... if you reboot the game a whole bunch'a times with the controller plugged in (or on for wireless) it DOES eventually recognise the analog, My guess is it's a deadzone issue that some games have an issue with when recognizing X360 pads, BUT after having had time to actually PLAY the game with the red VS blue VS dark blue bullets, & EXTREEMLY idiotic diffuculty level (even on the very easiest settings there's often no way to avoid dying, like often) I now give this game a 6-10 would as I said be 9-10 if it wasn't so stupidly hard, & didn't have issues recognising then contoller [according to the forums plenty of others also have issues with varied controllers) a decent effort, but if you make another game like this devs, do try to fix these two MAJOR issues, otherwise this game would be almost as good as retro greats like Gondomania.. Garbage nothing like the classic games they mentioned. Not even worth it if on sale.. Well I'm not to surprised that yet another game built from the Unity web browser won't recognize the triggers, nor sticks from the X-box 360 for Windows pad, BUT in every other game you could remap the up/down/L/R to the D-pad, which is analog, but not on here, nope on here it doesn't even recognize the D-pad... what a pity as the ONLY retro above view shooters I much like are the verticle scrollingn ones, & otherwise this game seems neat, looks good, runs smoothly etc. since I have no desire to be hunched over My KB playing a game with the KB, nor mouse (nobody should have to), & will NEVER download a questionable, non-sanctioned 3rd party remapping program... this game gets a 4-10 from Me (Would have been 9-10 or higher if the controller actually WORKED)Okay... if you reboot the game a whole bunch'a times with the controller plugged in (or on for wireless) it DOES eventually recognise the analog, My guess is it's a deadzone issue that some games have an issue with when recognizing X360 pads, BUT after having had time to actually PLAY the game with the red VS blue VS dark blue bullets, & EXTREEMLY idiotic diffuculty level (even on the very easiest settings there's often no way to avoid dying, like often) I now give this game a 6-10 would as I said be 9-10 if it wasn't so stupidly hard, & didn't have issues recognising then contoller [according to the forums plenty of others also have issues with varied controllers) a decent effort, but if you make another game like this devs, do try to fix these two MAJOR issues, otherwise this game would be almost as good as retro greats like Gondomania.. Mouse pointer has a square around it. The menus are impossible to navigate because mouse navigation is impossible. And the options are in config files. WTF??. my balls itch.. The game is so filled with bugs for coop (which is the reason why I bought it) that I have to drop it almost instantly.First, horizontal axis for second player controller is reversed (yeah, left will go right), you have to hack around it, but it's horrible. Second, when you click to change your spaceship shield from blue to red, it changes also the one of your partner, making it unusable, because after one of you dies, it "desync" (one is red, the other is blue, so you are always the opposite of your friend). Psichodelyafast game with modern day graphics with easy controls that moves from location A to B to C and so on.good game.Personal Suggested Purchase Price: $0.49 Or Less During Sale. Watching the tutorial was more entertaining than playing the game.
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